kgames

KGames — free keyboard games for kids
git clone https://www.keyboard.games/code/kgames.git
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index.html (3799B)


      1 <!DOCTYPE html>
      2 <html lang="en">
      3 <head>
      4   <meta charset="UTF-8">
      5   <meta name="viewport" content="width=device-width, initial-scale=1.0">
      6   <title>Work — KGames</title>
      7   <link rel="preconnect" href="https://fonts.googleapis.com">
      8   <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
      9   <link href="https://fonts.googleapis.com/css2?family=Fredoka:wght@400;600&display=swap" rel="stylesheet">
     10   <style>
     11     * { margin: 0; padding: 0; box-sizing: border-box; }
     12     html, body { height: 100%; overflow: hidden; }
     13     body {
     14       background: #E8E8EC;
     15       font-family: 'Fredoka', sans-serif;
     16       display: flex;
     17       flex-direction: column;
     18     }
     19     nav { width: 100%; padding: 0.6rem 1.25rem; flex-shrink: 0; }
     20     nav a { color: #667; text-decoration: none; font-size: 1rem; }
     21     nav a:hover { color: #223; }
     22     #game-container { flex: 1; width: 100%; }
     23 
     24     #audio-controls {
     25       position: fixed;
     26       top: 0.45rem;
     27       right: 1rem;
     28       display: flex;
     29       gap: 0.4rem;
     30       z-index: 10;
     31     }
     32     #audio-controls button {
     33       background: rgba(0,0,0,0.05);
     34       border: 1px solid rgba(0,0,0,0.15);
     35       color: #556;
     36       font-family: 'Fredoka', sans-serif;
     37       font-size: 0.85rem;
     38       padding: 0.25rem 0.65rem;
     39       border-radius: 6px;
     40       cursor: pointer;
     41       transition: background 0.15s, color 0.15s;
     42       user-select: none;
     43     }
     44     #audio-controls button:hover { background: rgba(0,0,0,0.1); color: #112; }
     45     #story-credits {
     46       flex-shrink: 0;
     47       padding: 0.4rem 1.25rem 0.6rem;
     48       font-size: 0.72rem;
     49       line-height: 1.35;
     50       color: #8a8a97;
     51       text-align: center;
     52     }
     53     #story-credits[hidden] { display: none; }
     54     #story-credits a { color: #667; text-decoration: underline; }
     55     #story-credits a:hover { color: #1D7CF2; }
     56     #story-credits strong { font-weight: 600; color: #778; }
     57     #audio-controls button.muted { color: #aab; border-color: rgba(0,0,0,0.07); }
     58   </style>
     59 </head>
     60 <body>
     61   <nav><a href="../../index.html">&larr; Back to KGames</a></nav>
     62   <div id="audio-controls">
     63     <button id="btn-sfx">Sound: ON</button>
     64   </div>
     65   <div id="game-container"></div>
     66   <footer id="story-credits" hidden>
     67     <strong>For grown-ups:</strong> this story is adapted from the public domain original &mdash;
     68     <span id="story-credits-list"></span>
     69   </footer>
     70   <script src="https://cdn.jsdelivr.net/npm/phaser@3.80.1/dist/phaser.min.js"></script>
     71   <script src="https://cdn.jsdelivr.net/npm/tone@14.7.77/build/Tone.js"></script>
     72   <script src="../../js/shared/game-shared.js"></script>
     73   <script src="lib.js?v=2"></script>
     74   <script src="game.js?v=2"></script>
     75   <script src="../../js/shared/touch-controls.js"></script>
     76   <script>
     77     // Credit for the story currently being played — shown only in Stories mode,
     78     // and only for that one story. Called by game.js; `null` hides the footer.
     79     window.KGamesShowStoryCredit = function (source) {
     80       const el   = document.getElementById('story-credits');
     81       const list = document.getElementById('story-credits-list');
     82       if (!el || !list) return;
     83       if (!source) {
     84         el.hidden = true;
     85         list.textContent = '';
     86       } else {
     87         const a = document.createElement('a');
     88         a.href = source.url;
     89         a.target = '_blank';
     90         a.rel = 'noopener';
     91         a.textContent = source.title;
     92         list.innerHTML = a.outerHTML + ' by ' + source.author;
     93         el.hidden = false;
     94       }
     95       // The footer is a flex sibling of the canvas, so showing or hiding it
     96       // changes the canvas box; Phaser's RESIZE mode needs a nudge.
     97       if (window.__KG_GAME__ && window.__KG_GAME__.scale) window.__KG_GAME__.scale.refresh();
     98     };
     99   </script>
    100   <script>KGames.initTouchControls({ layout: 'text' });</script>
    101 </body>
    102 </html>